Farming slave

So I decided to make a bank alt as I was just sitting on just too. much. stuff.

The idea was it was going to be like my bank alt on my old realm, a level 1 that was unloved and just sat in Stormwind. Collecting shit from the mailbox and begrudgingly carrying it all to the vault at the back of the bank where in all likelihood, that stuff will never see the light of day again.

That didn’t quite happen.
After ferrying some junk around in the bank, I went back to the starting zone and got to killing me some worgs.
Before I knew it, I was buying more heirlooms I didn’t need to get a bloody chauffeur…

My first mistake was probably creating a priest, as I already had one I was levelling back on Dragonmaw. If I’d have picked a melee class it possibly wouldn’t have made it out of the starting zone. Many of those have been created and deleted in a matter of minutes.

It was around the Darkshire area that I decided that I was going to carry on levelling her and also she was going to have professions. Things were getting real.
I knew I wanted alchemy for pots and shit and the other one was because it was the only one missing as a bloody achievement criteria.

I’d had blacksmithing before. It was actually one of the first professions I had on Zionxi. But after levelling it to the hundreds,  I gave up on it as too much effort and picked up inscription (which I still have) and herbalism (which is now on my DH). I had a warning that this was going to get expensive, tedious or both really quick by my trusty levelling partner but nevertheless, I went back to Stormwind to visit the trainers and then grumble at why they were at opposite ends of the city…

Levelling the actual professions wasn’t as expensive as it could have been, possibly due to my point blank refusal to buy that last copper bar for 15g and instead, relogging onto Jaaila my DH and sending her off into Elwynn Forest to look for it.
Frolicking with lambs, looking for pretty flowers and collecting shinies was probably a million miles away from what she should have been doing on the broken shore (also, a million miles away).

Things did get pretty tedious when the recipes needed Iron. This was alleviated slightly by the need for Mithril to craft, which luckily I had managed to hoard a load of in the bank. but it was soul destroying to realise that I needed iron for steel later and that meant back up North I had to go. I traversed up to Western Plaguelands so many times to farm it that I felt like I should softly weep while on the flight-path in honour of the hours lost from my life.

At one point, I had to level my priest to be able to progress so instead I decided to take a look at alchemy and the herbs needed.
Which was the one thing I wasn’t looking for while mining.
Because I had ‘Find Herbs’ switched off…
Fuck.

Collecting the majority of them wasn’t too bad, helped in part due to the hording nature of my main. That is until I reached the need for Goldthorn. This shit is the bane of my life and the only reason I didn’t lose the will to live last time I farmed it for inscription is down to the fact that any of the same level plants could be used to make the inks I needed. Now it was specifically goldthorn that I required.

As I was flying around Arathi Highlands trying to find it, and ‘try’ is correct, I still couldn’t help myself but to waste further time mining anything I could find. Getting into scraps with the local Ogres and really, really pissing off the horde guards who were standing just that little bit too close to the node I just couldn’t resist. I had a Mortal Kombat button mashing euphoria after managing somehow to kill a guard at lvl 102 with no idea what any of my spells did. I just pressed things and hoped for the best and just chucked my glaves at them whenever I could. Was the node worth it? Of course not! 

I could just craft my stuff with Legion mats and recipes to try and save some sanity but then that would mean that I wouldn’t be the type of person who was stood at a vendor constantly refreshing for an hour to try and get a limited recipe until the server shut down… 

Plus, it’s kinda fun to not be in the Broken Isles for a change!

Oddly Coloured Egg – New Pet mat guide

Sun Darter Hatchling 2

The new Sun Darter Hatchling has been discovered by those on Discord. A very basic ‘how-to’ has been put up on Wowhead however, if you don’t fancy clicking through nearly 80+ separate pages to find out what you need and from where then you’re in luck!

 

Where the fuck is it??? I want it NOAW!

The egg itself is found in a cave called the Caven of Consumption behind Moonglade, the place where you go to kill that demi-god fish thing in the pond there during one of the festivals… descriptive, I know.

Alright, stop complaining about my shitty directions, Moonglade is here…
Where is Moonglade

The cave pacifies you so you pretty much can’t do anything but consume potions and get your pets out (way-hey) which means that to do anything in there will require things other than how much you can dps-whore. (Or heal-whore depending on what you prefer)

Ok, so I know where it is, but what the fuck do I do???

Yeah, this bit is interesting. So to start with lets just state the obvious. If you don’t want to spend gold on the AH to get the potions you are going to have to compete this on an Alchemist. Why? Because you will need to farm the recipes needed for the potions and they are BoP.
Picking up recipe

If we assume that you don’t want to drop a lot of gold and are just going to farm it then you need to know what you will have to get and then where to find it, right?

OMG, just tell me what I need!!!!1!1!!

Alright, here’s the list of what you need for one person to get through to the pet. But don’t frettle petal, I will go into lists of where to get these in a bit.

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Crafting materials from Draenor

 

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With the up and coming expansion there are a whole bunch of new mats.

The adding of the reagents bag that you can now craft directly from it, even if your not remotely near a bank. Also the fact that these mats now stack to 200 means that gathering is now less of a strain on your precious bag space once your out and about. A bonus to skinners as you won’t be having to trash items just to make room for yet another stack of 20 leathers.

 

Materials are now more cross purpose than ever before. With the whole spectrum of mats being used for a whole manner of things for each profession. Jewelcrafters needing herbs and alchemists needing meat are some of the things that will affect how players trade materials and also how they utilise their Garrisons.

 

Players who are in it to make gold have an oppertunity to have an Enchaters Study to disenchant the gear that they don’t need to sell on the dusts etc… The Barn provides the skins and furs etc… The work orders to do these take time though, so people with the gathering professions will be where the mats are at in the start of the expansion.

 


Elements

There are four mats that you can’t farm as it were as they are a chance drop on creation of something else.

Sorcerous Earth, Air, Fire and Water are able to be obtained when you create things via the professions listed below. As they are used by all creating professions in one way or another they are going to be a valuable resource. They are needed in varying quantities for lots of different things, like the gems, as the mats for these items have a daily cooldown one can safely assume that you will gather them in a reasonable time frame so you are not wasting mats just to try and get these elements.

They are not gathered by farming materials.

What profession you are creating items for determines what elements will be created alongside. This is to avoid any one profession being almost required if you want to obtain the elements. If Inscription provided all the elements then most if not all people would have it, which would then result in tone of the small plots in Garrisons being dictated to include a Scribes Quarters or the player in question would didn’t build the Quarters being at a disadvantage over those who who did.

Sorcerous Earth has a chance to be obtained by creation of items from the following professions:

  • Blacksmithing
  • Inscription
  • Jewelcrafting
  • Leatherworking

Sorcerous Air has a chance to be obtained by creation of items from the following professions:

  • Enchanting
  • Engineering
  • Jewelcrafting
  • Tailoring

Sorcerous Fire has a chance to be obtained by creation of items from the following professions:

  • Alchemy
  • Blacksmithing
  • Enchanting
  • Engineering

Sorcerous Water has a chance to be obtained by creation of items from the following professions:

  • Alchemy
  • Inscription
  • Leatherworking
  • Tailoring

Each profession can create two different types of elements and each element can be found by four different professions.


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Garrisons

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This is going to be a big thing.
And a time consuming one unless you plan.


Levelling your Garrison

Your Garrisons level up as you fill the previous tiers plots. So if you only ever fill the Large plot on your level 1 Garrison, it will only be level 1, even if you personally hit level 100.

The plots available to you are set, so at level 1 you have two set sized plots and at level 2 you have 4 set sized plots plus 3 gathering plots etc…

Bear in mind that for these there are quests that need to be completed to open up the blueprints for certain buildings. So choose carefully if you don’t want to be out in the wild for too long completing it. Once you have levelled your Garrison, all of the previous levels blueprints are available and once you hit 100 they are all up for purchase. This however shouldn’t mean that you leave everything to the last minute as you will need what these Garrisons can deliver unless you are going to be totally reliant on a LOT of gold.

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Level 1

You have 1 large plot and 1 small plot available to you.

Your small plot is primarily your crafting plot and the large is your ‘bonus’ plot. Both of these need to be filled before you can move on to the next level for your Garrison.

 

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Level 2

This is your next stage for you to place buildings. You get a Medium plot and another Small plot. With this level you also get the Mine, Herb Farm and Fishing Shack available to you.

 

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Level 3

This is your final level and you now have even more plots available to you. You get an extra Large plot, an extra Medium plot and and extra Small plot. As well as the Pets area.


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Farming for Silkweed

I have the Gathermate add-on to help me keep track of where all my herbs are without needing to make my self dizzy/lost trying to find them all. I don’t know what keeps happening to it but every so often it wipes all the data and I have to start again gathering everything like a woman possessed until I have a suitable amount of spawn points logged in.

One of the herbs I have never actively collected is Silkweed. As a scribe any pandarian herb is as good as another and I generally just collect tea leaves as they are everywhere. I noticed that I only had a few spots on my map for them and as I had nothing pressing to do (lfr for the newly opened raids wing was an hour wait, so if you add that to the hour extra you wait on top of that, that queue was going nowhere fast.

I confess that I used wow – professions to find out where to go for this herb as all I had were a few spots around some ponds and I couldn’t seem to find any more. The route took me along the top of the Vally of the Four Winds and then down into Krasarang Wilds.

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In the bottom image, the squiggle means to just go all over the watery bit as they are no end of Silkweed there.

On my trip I bumped into (quite literally) several Sha infested tigers and cranes. I’ve tamed one of the tigers before as they look pretty awesome being all grey and smokey but alas it didn’t keep the barbecued look upon taming and just turned into a normal tiger. Needless to say it got rage released!

There was a Zandalari Warscout roaming around which caught my attention. I just got my bear out and cleared the lizard people out of the way when he wandered off! Bad Zandalari! I did eventually track him down again after I turned on all of my Hunter tracking options (there’s the downside to being a hunter, sometimes you cant see the herbs for the red dots)

It was am amusing fight and I’m grateful to Verdie telling me about the missdirection macro. The scout was all eyes on my bear and he was throwing his balls of fire at the bear and not me. Things were going peachy until we managed to pull another mob into our ruckus. The balls of fire them started coming for me. My neglect of my bear had left him dead (I always forget to heal him) and I was rapidly losing health. “I’m too pretty to die!” And with that I popped my cooldowns and dispatched him and the other little shit to the great wow graveyard in the sky. After all of that I got a Shadow-Pan rep thingy…

I carried in my way collecting herbs and eventually made my way back up to the river in Four Winds. There was so much Silkweed! After being ambushed by a fox I started making my way along, all my Hunter tracking now back off. Eyes on my mini map and on the floor I really wasn’t paying attention to where I was flying when DBM popped to tell me to have fun. What? *move camera* ooooh… *retreat*

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This had caused me to abandon several Silkweed that was around it and after waiting to take the screenshot (waited for lightning to make it extra pretty :3) I had a quick check of my bags and voila! There were about 5 stacks in there! Amazing considering there were loads I would have missed buggering around with the scout and the ones that were a bit too close to danger for my liking.

I don’t think I’ve had a herb gathering trip that has been this eventful in ages. Unless I count when I was being out numbered and ganked trying to farm turtle meat but that may have crossed the line from eventful to annoying…